Thursday 16 April 2015

Quentin (Version 1.0)

This was my first attempt at creating my Quentin look, in particular focusing on the makeup alone as opposed to the styling. The concept behind my Quentin character is that of a clown like persona however only in regards to the makeup. The rest of his look will be constructed like that of a 'greaser boy' from the 1950's with a dirty wife beater style top and braces, this was not included within these images as I wanted to see how the makeup translated onto camera before I did my final photos due to the fact that my previous assessments for the Great Expectations unit had not gone as well as I had hoped in many ways. I wanted the main element of the clown to be focused just on my models face as the key word I had chosen for him was 'face' therefore I felt that by making the edges of the makeup patchy and almost fading away it would enhance the concept of the face being the main focus. The reason I chose this was due to the nature of the character relationship between himself and Claudia that I had constructed. His character is that of a joker, constantly mocking his girlfriend for her inability to step outside of her Agoraphobic condition. 
Changes:
For my final character there are a few changes that I want to make to the styling and makeup to develop my character further. The first of which is to address the makeup itself which I feel is far to bright and colourful for the grungy/dirty nature of my Quentin creation therefore I am going to add a more grey and brown tone to the reds, blues and yellows to create that darker connotation that is associated with figures of evil. I think the only colour that I will keep bright is that of the nose as I want it to be a focal point of the face. I feel that the most successful element of the whole look is most defiantly that of the eyes, my favourite side is that of the red as I feel it works well with the soft flicking brush strokes that I used to create the classic diamond frame seen on a clowns eye makeup. For my final makeup look I also want to add more white tones to the mouth area, blending it up into the beard as I feel that this area of the face is missing some attention in regards to the makeup look. Furthermore I want to change the makeup around the neck area so that it is more smeared as opposed to neatly applied all around the neck, to do this I will most likely use the same paint brush I used for the face or my hands to create that 'self applied' look. I will also continue the makeup down the arms which I want to be visible in my final photographs.
In regards to the styling of the character look there are a number of tweaks that I would like to make, the first of which is definitely adding a costume so that the whole concept of my Quentin is tied together. At the moment I feel that my image is lacking that element of realism whereby my character is a believable person despite how successful my makeup design was. For this I am going to add a dirty cut off sleeve t shirt that I have stained with coffee to create the same look as oil stains, in addition to this I will add braces to enhance that element of 1950's sophistication. I also want to add more styling to the hair and the beard by slicking the hair back on the head and brushing the beard upwards so that it appears more untamed. Furthermore to enhance the idea of the 'painted smile' I am going to straighten the ends of my models moustache with gel so that it mimics the makeup beneath it. Commonly straightened moustaches are connoted with evil villains so I feel that it would add more again to the darker elements of my character design.

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